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  • Indivisible Prototype Quick Play

    Here’s our Quick Play of the pro­to­type for Lab Zero’s new game, Indi­vis­i­ble. Find out more about this game at http://www.indivisiblegame.com/

    Mighty No 9 (Special Demo) Quick Play [60FPS]

    Here’s Comcept’s apol­ogy for the delay. It’s almost 50% redun­dant con­tent for us Beta own­ers. Oh well, it’s not like we CAN PLAY THAT ANYWAY!

    The Rant is GO: Mighty No. 9 (THE RIDE NEVER ENDS!)

    A lot of us back­ers are feel­ing burned by Mighty No 9 and most peo­ple don’t know why. Here’s the skinny on the stuff you guys don’t know about.

    Factotum Quick Play

    TACS Games new Wii U game is an out­er­space themed puz­zle game.

    What Indie Hell: Sonic Dreams Collection

    This is “a col­lec­tion of Sonic games that were can­celled.” This shouldn’t be.

    The Rant is GO: Red Ash Should’ve Died

    Keiji Ina­fune is back to cash in on nos­tal­gia with Red Ash, a trans­me­dia prod­uct that’s loosely tied into Mighty No. 9. Dan talks about all the prob­lems with it and the stun­ning con­clu­sion to it’s trouble-filled kick­starter campaign.

    If you want to watch our videos…

    Go to our YouTube chan­nel. Our plu­gin that posted them on our site is cur­rently bro­ken so we’ll only be post­ing select things here.

    Bayonetta 2 Let’s Play 14/X (60FPS)

    or it’s alter­na­tive title: “Who is even watch­ing this anymore?”



    GigaBoots Podcast #68 — Couchcast

    We hope you enjoy this incred­i­bly casual Giga­Boots Pod­cast brought to you from the com­fort of Bob’s couch.

    Bayonetta 2 Let’s Play 13/X (60FPS)

    Let’s talk about cherry sodas, you guys.

    GigaBoots Review — Oddworld: New ‘n’ Tasty

    Dan talks about O:N&T in his long over­due review!

    Bayonetta 2 Let’s Play 12/X (60FPS)

    Maybe I will let you watch the weapon sequence.

    GigaBoots Podcast #67 — Mood Lighting

    What Indie Hell-Colonies: Neociv

    That bas­tard Guy Galer strikes again!